Estimated Reading Time: 1 minute
Last week I gave a deep dive workshop in the Agile Games New England conference about the NEED for engagement and participation when implementing agile at scale using an approach like SAFe as well as how I use online games like Kahoot and Socrative and various points throughout the implementation to increase engagement and participation especially when working with big groups beyond the team. Here’s my slide deck from the talk:
One Kahoot we played is available here
As part of the workshop participants designed their own agile implementation engagement games like “SAFe for ScrumFall”, “Are our features effective”, “SAFe Space” guided by a worksheet I created. We started with all of the participants coming up with their own personal idea. Then we used Thiagi’s Thirty-Five
structured sharing game to share the game ideas and focus on ideas the participants liked the most and wanted to take to the next level of game design. We then developed these game ideas in small groups and shared with everyone. We then took a couple of game designs and implemented them in Kahoot
to show how easy it is to use those tools.
Click here to get the game design worksheet for your own use.