· Games
How I would simulate time-boxed agile in the @getkanban kanban board game
How to add iteration/sprint mechanics to the getKanban board game — making it a useful simulation for comparing time-boxed and flow-based approaches side by side.
How to add iteration/sprint mechanics to the getKanban board game — making it a useful simulation for comparing time-boxed and flow-based approaches side by side.
A simple elevator-pitch explanation of Kanban for Scrum practitioners — what Kanban adds, what it changes, and why both approaches are complementary rather than competing.
Using Minimally Marketable Features as the atomic unit for Scrum sprints in a Kanban-influenced delivery system — improving business value flow while keeping sprint structure.
Embracing change is a core agile value — but humans and organizations resist it by default. Early reflections on why change management is not optional in agile transformations.