Touching your electronic kanban board
Electronic Kanban boards on touch-screen LCDs — making digital boards as tactile and visible as physical walls without losing the benefit of digital data.
Electronic Kanban boards on touch-screen LCDs — making digital boards as tactile and visible as physical walls without losing the benefit of digital data.
Impressions from the Lean Software and Systems Conference 2011 — sessions on flow, complexity, Kanban metrics, and the future of lean thinking in software.
Why arriving early to LSSC and similar lean/Kanban conferences pays dividends — conversations in the hallway before sessions start are where the real learning happens.
What is Lean Product Development Flow? An introduction for people trying to improve end-to-end delivery, manage queues better, and make flow visible beyond a single team.
Why Kanban surfaces the bottleneck constraint instead of hiding it — and why this is actually a feature, not a bug. How to use the weakest link as a forcing function for systemic improvement.
How to add iteration/sprint mechanics to the getKanban board game — making it a useful simulation for comparing time-boxed and flow-based approaches side by side.